The fantastic Particles effect turns a selected part of an image into a sparkling cloud of flying particles.
The effect allows you to deform the selected area. Use the selection tools: Selection Brush , Lasso , Eraser , Selection Bucket . The Transform tool lets you change the selection size and position.
In the Effect Blend Mode drop-down list, adjust how the effect interacts with the background. The program provides 9 blend modes.
Angle (-180...180). The direction of motion of the particles (excluding the wind effect).
Wind Effect check-box. When you turn on the check-box, the particles are moved by the wind (see the Wind tab).
Wind Direction (-180...180). The deviation angle of the flying particles.
Step by Step check-box. In this mode, each selected area is destroyed independently of the others, forming more particles (in this case, processing will be slower).
In the Layer Blend Mode drop-down list, adjust how the effect interacts with other effects in the intersection area.
Size (5-100). The size of the particles.
Distance (100-3000). The flight length of the particles.
Density (15-800). The number of the particles.
Rotation (-180..180). The rotation of the particles around their axis.
Dispersion (0-60). The width of the scattering area of the particles.
Descending Size (0-100). The reduction of the particles size at the edge of the effect area. At 0, all particles have the same size.
In the Texture Blend Mode drop-down list, choose how the particles interact with each other.
Select the shape of the particles from the built-in samples (circle, square, heart, etc.) or upload your own sample.
The texture of the particles is generated in two ways:
From Image. The particles are represented as broken pieces of the original image of the selected shape.
Use Color. The particles will be recolored with the selected color.
Motion Blur (0-50). The strength of the Motion Blur effect.
Strength (10-3000). The intensity of the wind.
Fading (0-100). The area of weakening the wind. At 0, there is no weakening; at 100, it is maximum.
Turbulence (0-3000). The dispersion of the stream of the particles along the wind direction.
Diversity (5-20). The alternation of sparse and concentrated areas. It works when the Turbulence is above 0.
Size Variation (0-70). The difference between the particles sizes.
Rotation Variation (0-180). The difference in the rotation angle of the particles.
Aspect Variation (0-60). The difference in the particles compression ratios.
Hue Variation (0-125). The range of color shades.
Saturation Variation (0-30). The range of color saturation.
Brightness Variation (0-30). The range of color brightness.
The Random Seed button generates a new distribution of the particles in the destroyed area.